Procedurally modeled, animatable, stylized fire in Geometry Nodes Fields in Blender 3.0
I included the settings to allow it to be made into a Low-poly style and as well as turn it into simple smoke animation.
It comes with default fire and smoke materials which are also procedural.
All the settings provided are pretty self-explanatory, so all you need to do is fire up Blender and play with it.
Make sure you use the latest Blender 3.0 version. otherwise, it might not work as intended
Blender's latest release: https://www.blender.org/download/
I demonstrated all the settings in this video :
UPDATE 01 :
- Added the "Snappy Animation" option.
- Added looping version of the animation.
UPDATE 02 :
- Added Particles for the fire.
I'll try to update this if any future features in Blender make this node system unusable or if there is a better method to approach this.
Two .blend files